franky 1.1.4
A High-Level Motion API for Franka
Loading...
Searching...
No Matches
velocity_waypoint_motion.hpp
Go to the documentation of this file.
1#pragma once
2
3#include <ruckig/ruckig.hpp>
4
8#include "franky/util.hpp"
9
10namespace franky {
11
17template <typename TargetType>
19
28template <typename ControlSignalType, typename TargetType>
29class VelocityWaypointMotion : public WaypointMotion<ControlSignalType, VelocityWaypoint<TargetType>, TargetType> {
30 public:
41
42 [[nodiscard]] const RelativeDynamicsFactor &relative_dynamics_factor() const { return relative_dynamics_factor_; }
43
44 protected:
46 const VelocityWaypoint<TargetType> &waypoint, ruckig::InputParameter<7> &input_parameter) const override {
48
50 waypoint.relative_dynamics_factor * relative_dynamics_factor_ * this->robot()->relative_dynamics_factor_rt();
51
52 input_parameter.max_velocity = toStdD<7>(relative_dynamics_factor.acceleration() * acc_lim);
54 input_parameter.max_jerk = toStdD<7>(Vector7d::Constant(std::numeric_limits<double>::infinity()));
55
57 input_parameter.synchronization = ruckig::Synchronization::TimeIfNecessary;
58 } else {
59 input_parameter.synchronization = ruckig::Synchronization::Time;
60 if (waypoint.minimum_time.has_value()) input_parameter.minimum_duration = waypoint.minimum_time.value().toSec();
61 }
62 }
63
65 const RobotState &robot_state, const franka::Duration &time_step,
66 const ruckig::InputParameter<7> &input_parameter, ruckig::OutputParameter<7> &output_parameter) const override {
68
69 // We use the desired state here as this is likely what the robot uses
70 // internally as well
72
73 auto vel = toEigenD<7>(input_parameter.current_position);
74
75 // Retain difference between desired state and motion planner state
76 auto vel_diff = vel - vel_d;
77
78 auto new_vel_d = (vel_d + acc_d * time_step.toSec()).cwiseMin(vel_lim).cwiseMax(-vel_lim);
79
80 // Franka assumes a constant acceleration model if no new input is received.
81 // See https://frankaemika.github.io/docs/libfranka.html#under-the-hood
82 output_parameter.new_acceleration = toStdD<7>(Vector7d::Zero());
83 output_parameter.new_velocity = input_parameter.current_velocity;
85 }
86
87 [[nodiscard]] std::tuple<Vector7d, Vector7d, Vector7d> getAbsoluteInputLimits() const override = 0;
88
89 [[nodiscard]] virtual std::tuple<Vector7d, Vector7d, Vector7d> getDesiredState(
90 const RobotState &robot_state) const = 0;
91
92 private:
93 RelativeDynamicsFactor relative_dynamics_factor_;
94};
95
96} // namespace franky
Robot * robot() const
Definition motion.hpp:109
Relative dynamics factors.
Definition relative_dynamics_factor.hpp:13
double jerk() const
Jerk factor.
Definition relative_dynamics_factor.hpp:59
double acceleration() const
Acceleration factor.
Definition relative_dynamics_factor.hpp:54
bool max_dynamics() const
Whether the maximum dynamics should be used.
Definition relative_dynamics_factor.hpp:64
RelativeDynamicsFactor relative_dynamics_factor_rt()
Returns the current global relative dynamics factor of the robot (Real-Time safe).
Definition robot.cpp:125
A motion following multiple positional waypoints in a time-optimal way. Works with arbitrary initial ...
Definition velocity_waypoint_motion.hpp:29
void setInputLimits(const VelocityWaypoint< TargetType > &waypoint, ruckig::InputParameter< 7 > &input_parameter) const override
Definition velocity_waypoint_motion.hpp:45
VelocityWaypointMotion(std::vector< VelocityWaypoint< TargetType > > waypoints, const RelativeDynamicsFactor &relative_dynamics_factor=1.0)
Definition velocity_waypoint_motion.hpp:37
virtual std::tuple< Vector7d, Vector7d, Vector7d > getDesiredState(const RobotState &robot_state) const =0
std::tuple< Vector7d, Vector7d, Vector7d > getAbsoluteInputLimits() const override=0
void extrapolateMotion(const RobotState &robot_state, const franka::Duration &time_step, const ruckig::InputParameter< 7 > &input_parameter, ruckig::OutputParameter< 7 > &output_parameter) const override
Definition velocity_waypoint_motion.hpp:64
const RelativeDynamicsFactor & relative_dynamics_factor() const
Definition velocity_waypoint_motion.hpp:42
A motion following multiple waypoints in a time-optimal way. Works with arbitrary initial conditions.
Definition waypoint_motion.hpp:59
const std::vector< VelocityWaypoint< TargetType > > & waypoints() const
Definition waypoint_motion.hpp:72
Definition dynamics_limit.cpp:8
std::array< double, dims > toStdD(const Eigen::Matrix< double, dims, 1 > &vector)
Definition util.hpp:18
ControlSignalType
Type of control signal.
Definition control_signal_type.hpp:8
Full state of the robot.
Definition robot_state.hpp:40
A waypoint with a target and optional parameters.
Definition waypoint_motion.hpp:36